
This is a intercome from Nourse hall from back when it was a girls only dorm. It was used to let in boys into the dorms since the school split up dorms based on gender. Here is the omeka post
Trying to model this was really challenging because the shiny front would reflect light and make it close to impossible to get a really good 3D model using a app. So modeling the object was way more difficult then actually just looking at it. I think the process of photogrammetry is important in recognizing the details of objects because you don’t recognize the importance of small details until you see them missing in the model you created in photogrammetry.
Attempting to generate a 3D model was definitely challenging, as the reflective and shiny surfaces of the intercom really messed with the universe that we used for the modeling. I agree with your idea about the importance of photogrammetry in recognizing the small details within the items, as I noticed so much after zooming in.
We also tried to do the intercom at one point, both on the table and in the light tent and also had difficulties with it. I did an archaeology project last term that used Scaniverse as well and we tried literally everything to get good scans of glass bottles and metal objects. In the end we ended up using setting powder from my makeup bag to tone down some of the shine, and it still didn’t work terribly well, so I feel your pain!
Hi Ngelek, I never thought about how reflections could impact the rendering of an object! I wonder if there is a way to capture the object by adjusting the light and angle somehow. I also agree that modeling with photogrammetry makes you pay closer attention to the smaller details in objects.