Lab 1

This was my first ever creation with 3D modeling and I chose to create an iPhone 12 model. This process was especially challenging to me as I had no previous experience with Fusion or other modeling technologies.

The process started relatively easy as I initially created a large rectangle to serve as the base for the iPhone. However, I soon realized that the iPhone was more complicated than it looked and it required me to focus on the details – buttons, camera lenses, and speaker holes. One particularly challenging element was designing the speaker holes (figure 2). It was especially hard to ensure that they were evenly spaced as I struggled to figure out the right tools for the job. For this, I just ended up measuring my computer screen with a ruler to ensure similar space between circles.

One of the compromises I had to make was the choice of materials. While Fusion did offer various material options, I could not find options that accurately resembled the iPhone’s actual textures. As a result, I ended up using black fabric for the speaker holes and black chrome for the camera lenses, which was not ideal but the best option available for what I could do with Fusion.

A tip I found on the internet that was helpful was when the material is applied to the whole element instead of just one side, I extruded the face very minimally (0.0001mm) and it enabled me to apply the material without ruining the design.

Beyond just creating objects, I can envision 3D modeling tools like Fusion being used for teaching as it can provide students with experience in visualizing and building models of concepts, historical structures, or scientific structures.

2 thoughts on “Lab 1

  1. Hi Esther, your model is amazing! As someone who has used a red iPhone 12 before, your design feels so realistic—the details on the camera, charging port, and buttons are incredibly accurate, and the materials look very true to life! I also appreciate the helpful tip you shared about applying materials without ruining the design, that’s very helpful!

  2. This is really good, especially for your first time! I love that you were able to find realistic looking materials although sometimes you have to be creative with getting things that are close enough in fusion. Also that’s a really useful tip! When I was modeling the die, it looked glitchy when I changed materials.

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