Our project focuses on modeling all of the Perlman Museums Greek collection using multiple methods to clean and process the images, and our data in the form of these models. Using Agisoft Metashape and Scaniverse, we created and cleaned the models. Before that, the images were sorted through by hand to ensure that Metashape would have as few issues creating the models as possible. The Scaniverse models were cleaned using the in-app cropping feature, which allowed us to remove unwanted noise and fuzz from the model and center on the actual object itself, while the Metashape models were cleaned using a fundamentally identical process where any distractions were removed and holes in the model were covered or filled in.
These data visualizations are primarily descriptive, showing the Greek objects housed by the Perlman in more detail than is shown on the current website, and allowing for the element of interactivity. The goal of our project was less so to make an argument based on our data, but rather to increase the information that can be drawn from these artifacts and to provide the Perlman with more resources when teaching about these artifacts. With this in mind, we created interactive 3D models which allow users to look at the objects in close detail, examining their different facets and aspects in ways that are often not possible in a museum setting. As a result, viewers are able to learn more about the types of objects in the Perlman’s collection, as well as see the physical detail and decay of these pieces from all angles, without the restrictions of a museum display.
As the goal of the data visualization is simply to present a model of these artifacts for more accessible study, we did not style the visualizations beyond the simple cleaning. We wanted to ensure that the objects themselves were clear, without any noise or obstruction that could hinder understanding, but also did not want to add embellishments that would draw attention away from the artifact or create a misleading image. As such, we cropped out the extra material from the Scaniverse models and did some additional cleaning in Metashape in order to clarify the models, but left them fairly simple. This also keeps the data visualizations stylistically similar to the layout of the Perlman website, which uses simple photos and a plain style to present the information. As the goal is for these models and the photographs we took to be additional resources for the Perlman to use, we wanted to ensure that our work was reflective of their general style and aesthetic.
The sample 3D model looks great! I think that trying to keep the models as true to the original is important in this context. Simply cutting the extra material from the object is enough in terms of styling and visualizations. Doing more than this hurts the interpretability of the original object which is the goal. Over all I think this is a great project as it also adds to Perlman’s growing collection of 3D objects and serves to aid researchers ability to interpret and visualize these objects without the physical aspect.
Hi, thank you for your interesting post! This project is an incredible step toward enhancing accessibility and engagement with the Perlman Museum’s Greek collection. The use of Agisoft Metashape and Scaniverse to create interactive 3D models provides a more immersive experience than traditional photographs, allowing viewers to examine artifacts from all angles. The emphasis on clarity and consistency with the museum’s aesthetic ensures that these models serve as valuable educational resources without unnecessary embellishment. It’s fascinating how this approach bridges the gap between digital humanities and museum studies. Have you considered incorporating annotations or contextual information within the models to further enrich the learning experience?