
The object that Ngelek, Reed, and Khizar worked with was the Nourse Hall intercom. The item was used within Nourse Hall to announce male callers waiting in the parlor. This was necessary because male visitors were prohibited from entering female dorms in Carleton’s past. It is a very interesting technological and memorabilia piece of Carleton’s history and something that alumni from the time remember well. Based on the information in the archive and what the speaker said during Tuesday’s class, we were able to create an Omka link within the Carleton digital archives in order to document a fascinating piece of Carleton history and memorabilia. Although we could only include the stl and the glb due to the obj being too large.
When it comes to attempting to model an object, compared to simply viewing one in an exhibition, the model allows for enhancement and moving the object. Even within the Carleton archives, we were not allowed to touch, move, or hold the items, and that applies to a majority of relics and items we might want to inquire about. Therefore, the model gives us the ability to move and see objects from different angles, which allows for a more versatile viewing experience. This could also be useful for getting a full viewing experience when it comes to looking at very fragile things. Getting to interact with them without the fear of breaking a very old and expensive item. When it comes to how the process of Photogrammetry encourages close looking and attention to details you might otherwise have ignored, I think that the preciseness of the process of Photogrammetry requires a level of attention to detail that would ensure that you will see something you possibly would have ignored. Taking so many photos and or noticing when the model wasn’t working due to changes in tone and lighting because of fixtures really made me notice things I might not have cared about before. It begins to make you appreciate the little aspects of the item and could be additional things included in the archiving process.
Hi Dylan! I also thought the intercom had a lot of rich history and is a great memorabilia piece of Carleton’s past. I also found using a 3D model very helpful in being able to view an object from many different angles. It allowed me to notice details I might have otherwise overlooked, and I think this technology is a great way to preserve and share historical artifacts with a wider audience.
Your reflection on how photogrammetry allows for a more immersive and flexible viewing experience is spot on. It’s wild to think about how many artifacts in archives are basically untouchable, so being able to interact with them virtually is a huge advantage. I also really liked your point about how the process forces close observation—sometimes we don’t even realize the little details we’re missing until we have to scan something from every angle. It makes me wonder—do you think a digital archive with 3D models could ever fully replace physical archives, at least for research purposes? Or is there still something special about seeing an object in person, even if you can’t touch it? Either way, your work on this project is adding a new layer to how people can engage with Carleton’s history, which is really cool!