




Process
- This wasn’t too hard. It was frustrating to realize how much I had forgotten, but the mug was simple to make overall. I was pleased that I did remember the shell tool. It was definitely less painful than the first time I used the program.
- I was stuck for a bit on how to do the handle. I had forgotten how to add a new plane and afterward learned I needed some tools I had never used to make the handle. I used fit point spline and sweep, I liked how the fit point spline allowed me to make more curves.
- A compromise I had to make is I initially wanted to make a more irregular, organic shape, but I opted out of doing that as I didn’t think I would be able to finish that in time without compromising on my other time commitments.
- I think outside of 3D printing teaching aids, the program can also be used to help people building things experiment more in the early stages. It could also be used by artists to design settings and move them around in perspective for references, though other programs might be better suited for this.
(The tutorial I followed to learn how to make the handle)
Tip
Planes can be added anywhere. This makes it possible to draw on an edge or start a sketch further from the origin point to make sure the body, once created, interacts with the other bodies in the way you want it to.