“Representing digital work physically connects us back to the materiality of our digital making and serves as a reminder that the physical is not as distant as we might imagine”
Visconti, Amanda, et al. “#DHmakes: Baking Craft into DH Discourse.” Korean Journal of Digital Humanities, vol. 1, no. 1, May. 2024, pp. 73-108, https://doi.org/10.23287/KJDH.2024.1.1.5
This quote from the reading was to me the most interesting as it resonated with the way that I see computer systems as a whole. I think that over the past couple of decades there has been a push to forget(?) that the physical world exists and just become absorbed by the digital and while I agree that this shift creates for more opportunities for more people to be able to research or explore different aspects of things, this move makes us forget that not everything happens online and we lose some key abilities of intrigue or curiosity.
For example the use of digital imaging of objects with the objective to create 3D models of things is fascinating because it allows for people across the world access to that object and thus be able to study it, however I am of the belief that while a digital visualizer might provide some insight into the object, there is a certain abstraction that can only be found once the object is printed or recreated in physical format by some other mean. This recreation for example would allow for the introduction of the sense of touch into the mix and how whichever culture would have held this object and maybe even different applications of the same object that you would be unable to realise by just looking at it Or for example from the abstraction of data into knitting projects, we are able to represent this data in forms other than the typical graph or pie charts.
To conclude this post, the method and technique that I am most eager to pursue this term is the recreation (or creation) of physical media by means of the creation of 3D-Objects that could then be printed in later use as that would allow me to have access to whichever object I recreated in any part of the world (so long as I can find a 3D printer).
